Learning objective
- To assemble electronics and complete their electronic game.
Success criteria
- I can make and test a circuit.
- I can
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National curriculum
Design and technology
Design
Pupils should be
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Cross-curricular links
Science
Electricity
Pupils should be taught to:
- Compare
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Before the lesson
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Lesson plan
1: Lesson plan
An area for you to put useful resources from the previous lesson
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Differentiation
Learners needing support
Should be encouraged to simplify their wire design if they are struggling to use the pliers to shape the wire.
Learners working at a stretch
Should create more complex shapes with the wire and assemble the backboard to their game.
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Assessing progress and understanding
Pupils with secure understanding indicated by: making and testing a functioning circuit;
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Vocabulary definitions
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assemble
To make something by joining separate parts together.
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battery
A cell or connected group of cells which store electrical energy.
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Example work
Sowe Valley Primary School, Coventry
Sowe Valley Primary School, Coventry
Sowe Valley Primary School, Coventry
Sowe Valley Primary School, Coventry
Sowe Valley Primary School, Coventry
We do not currently offer this subject
In this unit
Assessment D&T Y6: Electrical: Steady hand game
Lesson 1: Developing through play
Lesson 2: Game plan
Lesson 3: Base building
Lesson 4: Electronics and assembly