Learning intention
- To create a 3D model of an animal.
Success criteria
- I can draw a design of the animal
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Cambridge Primary Art & Design (0067) Learning objectives
Experiencing
E.02 Explore media, materials, tools,
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Cross-curricular links
Science.
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Before the lesson
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Lesson plan
1: Lesson plan
An area for you to put useful resources from the previous lesson
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Differentiation
Learners needing support:
- Learners can draw their design and describe how they plan to make it rather than labelling.
- Guide learners in the design process by discussing which recycled materials they can use and how to make their animal.
Learners working at a stretch:
- Encourage learners to arrange the legs/wings symmetrically, in pairs.
- Learners can explain where the body parts of their animal are and how it is camouflaged.
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Assessing progress and understanding
Learners with secure understanding can:
- Design and create a 3D model animal
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Vocabulary definitions
-
camouflage
To match or blend in with the surroundings.
-
habitat
A place where animals or plants live.
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In this unit
Lesson 1: Junk model animals
Lesson 2: 3D colour drawings
Lesson 3: Repeating patterns
Lesson 4: Painting: Roller coaster ride
Lesson 5: Drawing for fun